10-09-2020, 03:42 AM
The story of C'Thun is a story of pity. Participants drove themselves against the boss forĀ wow classic gold weeks to no avail. He required a great deal of damage to take down until he enraged and immediately murdered everyone, and the struggle demanded pinpoint positioning out of all the raiders. The battle famously had a bug too, which induced ranged tentacles to spawn behind walls directly under gamers, nearly guaranteeing full party wipes. After 80 days without a single clear Blizzard eventually nerfed C'Thun to the ground, and he was easily defeated the identical moment.
It is not merely the raid as a whole is easier for the seasoned WoW players. Resilient is confident they may take on the"unbeatable" C'Thun, too.
"As for pre-nerf C'Thun, there's absolutely no doubt in anyone's mind that against the meme that came from 2006 IRC logs, pre-nerf C'Thun is absolutely not mathematically impossible. Players do triple or even quadruple the quantities of individuals's DPS back then so even a pre-nerf C'Thun would readily collapse. It is an issue of the playerbase being more skillful, and educated.
If you take a close look at the damage logs of any C'Thun kill right now you can see that's true. You have got players doing between 200 to 300 dps on managers, and because this can be buy classic wow gold you know they're watching a movie on their second monitor while they do it. It is tough to find precise numbers, since most people weren't keeping track of dps 15 decades ago, but based on Minmaxed, it had been far less than what we're seeing today:"[There is ] a general consensus among people who did perform back then is that it was'way less' The idea that pre-nerf C'Thun is too high a damage check is laughable."
It is not merely the raid as a whole is easier for the seasoned WoW players. Resilient is confident they may take on the"unbeatable" C'Thun, too.
"As for pre-nerf C'Thun, there's absolutely no doubt in anyone's mind that against the meme that came from 2006 IRC logs, pre-nerf C'Thun is absolutely not mathematically impossible. Players do triple or even quadruple the quantities of individuals's DPS back then so even a pre-nerf C'Thun would readily collapse. It is an issue of the playerbase being more skillful, and educated.
If you take a close look at the damage logs of any C'Thun kill right now you can see that's true. You have got players doing between 200 to 300 dps on managers, and because this can be buy classic wow gold you know they're watching a movie on their second monitor while they do it. It is tough to find precise numbers, since most people weren't keeping track of dps 15 decades ago, but based on Minmaxed, it had been far less than what we're seeing today:"[There is ] a general consensus among people who did perform back then is that it was'way less' The idea that pre-nerf C'Thun is too high a damage check is laughable."